We make fashion move.

Campaign films, animated lookbooks and runway visuals for labels that refuse to stand still.
Moving pieces for
- Maison Vellar
- Atelier Noor
- Lune Paris
- Hollow Row
- Ferro Milano
- Mira Elle
- Ostra
- Kaori Tanaka
- Nocturne
- Studio Abel
(01)The studio
Fashion was never meant to stand still. We are a motion design house of directors, 3D artists and editors who turn collections into campaign films, lookbooks into living things and runways into stages that breathe.
- years making fashion move
- 12
- films, loops and shows delivered
- 140+
- fashion weeks on screen
- 26
- directors, designers and 3D artists
- 18
In the toolkit
- Houdini
- Marvelous Designer
- Cinema 4D
- Unreal Engine
- After Effects
- DaVinci Resolve

(02)Selected work
Six films, one obsession.
Campaigns, shows and loops for houses in Paris, Milan and beyond. Open any frame for the full story.

Crown of Hearts
Maison Vellar, 2026

Cloud Walk
Lune Paris, 2025

Soft Architecture
Atelier Noor, 2025

Acid Bloom
Hollow Row, 2024

Objects of Desire
Ferro Milano, 2024

Bow Theory
Mira Elle, 2023
(03)What we make
Six ways to makea collection move.
Every brief starts from the garment: its weight, its drape and the way it catches light. The format comes second.
- 01
Campaign films
Thirty to ninety seconds that carry a whole season. Concept, art direction, CGI, edit and sound for launch films that play from cinema screens to phones.
- Concept
- CGI
- Edit
- Sound
- 02
Runway visuals
LED backdrops, opening titles and live visuals timed to the music, the walk and the final bow.
- LED content
- Live visuals
- Titles
- 03
Animated lookbooks
Collections that turn, breathe and unfold. Looping portraits built for product pages, feeds and in store screens.
- Loops
- 3D cloth
- Retouch
- 04
Digital garments
Simulated cloth, virtual try ons and pieces that exist only on screen, built from real patterns and fabric scans.
- Cloth simulation
- Fabric scans
- Try on
- 05
Product motion
Bags, shoes and jewellery rebuilt in CGI and lit like a still life, so every product page moves on launch day.
- Product CGI
- Still life
- Loops
- 06
Motion identity
Logos that breathe, type that moves and a toolkit your own team can recut for every drop.
- Kinetic type
- Toolkits
- Social
(04)How it moves
From moodboardto final frame.
A typical project
Seven weeks
Frame 0000 / 1750
KF 01 • Week 1
Moodboard
We sit with the collection, the designer and the references, then return one board that sets the tone, the pace and the palette.
- Creative treatment
- Music direction
KF 02 • Weeks 2 to 3
Styleframes
Key frames are designed and lit before anything moves, so every shot is approved as an image first.
- Styleframes
- Animatic
KF 03 • Weeks 3 to 6
Motion
Cloth simulation, animation, edit and sound come together in weekly reviews you can comment on frame by frame.
- Weekly cuts
- Sound design
KF 04 • Week 7
Delivery
Masters for every screen, from cinema and LED walls to the vertical cut that lives in a feed.
- Every format
- Cut downs
Motion is the new fabric. Cut, drape, animate, repeat.
(05)In their words
What our clients say
They don't animate clothes, they give them a pulse. Our Valentine film felt like couture theatre, and it sold like it too.
Elise Marchand
Creative Director, Maison Vellar
(06)Start a project
Have a collectionthat needsto move?
Tell us about the season, the launch date and the screens it needs to live on. A producer reads every brief.
- Replies within
- Two working days
- Studio time
- Paris --:--
